Some of the work i did for Star Wars Battlefront 2 single player campaign here at EA Motive.I was doing mostly work on the player side for all the playable characters from narrative locomotion systems to takedowns and cinematic deaths etc. I was aslo directing most of the gameplay mocap shoots as well and helping to integrate most of that in the engine by modifying and building on top of Dice multiplayer gameplay systems (the most challenging part was to work with all the limitations of been 1p-3p multiplayer shooter game on the network and trying to recreate SP more narrative/unarmed action advenure feel and look)
- Category
- CG Short - Making Of