Sprite

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Published
We had the objective to quench the thirst of Jay Chou and friends with Sprite - with the help of a water meteor, in the middle of a made-up desert battlefield. Everything was shot in green screen studio in Taipei and our part was creating the rest of the world, all the weapon effects and bottles. It took a fair bit of look development to put together the epic battle scene, nice sky time-lapse, right amount of heat and develop interesting energy effects for the weapons.

Director: Marco Kalantari
Production: Glowy Films Shanghai
Category
CG Adv - Making Of
Tags
matchmove, tracking, sand, rain, ice, energy, multiplication, timelapse, bottle, product, liquid, weapons, landscape, meteor, desert, studio, greenscreen, simulation, mattepaint, particles