Shot evolution - Werewolves

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A quick werewolf study from "The Elder Scrolls Online - The Dark Heart of Skyrim" Launch Cinematic for one of our favorite clients Bethesda! The shot started with one locomotion cycle I did before the show even started. It was then used throughout the whole cinematic, but it proved to be a great time saver for this shot in particular. By copying, mirroring and adjusting to various obstacles, I was able to create this pack of rabid werewolves in about 3 days.. Re-using pre-animated locomotion cycles can save you a s*** ton of time in animation!

Category
Cinematic - Making Of
Tags
cinematic, elderscrolls, skyrim, 3danimation, werewolves, cgi, werewolf, animation, creature