Shatterline Story

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Published
I am happy to share one more CGI for the Shatterline game! I worked as Director, Environment, Lightning, and Rendering artist.

I'm proud that I had an opportunity to work on this project. Every shot is a team effort! Many thanks for the trust and all advice and help that my teammates and Frag Lab did. Without your help, it wouldn't look as it looks! ^^

The breakdown of this project you can find via the link below
https://unfhunt.myportfolio.com/shatterlinestorybreakdown
Category
Cinematic
Tags
alice, playsense, houdini, shatterline, agency, lighting, rendering, cgi, cinematic, video, environment, director, marketing, pvp, pwe, liustsiber, unfhunt