Juice | PLAYSTATION 5

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Were presents a great success? A PS5 maybe? No? Same here. However, we had little-big participation in spreading the console around the world. Our part in the promotional video was to create the whole flight over the city (full CG!), through the apartment (studio shoot, and robot assistance), and straight into the TV screen. It was quite a challenge to plan the movement and speed of the camera, but thanks to precise previz we did it. It's a pure mix of the CG/live-action/motion-design work. Timing? 2,5 weeks.

Client: Playstation
Production House: AOI pro.
Director: Hiroki Ono
Postproduction Studio: Juice
Postproduction Support: FrameCG, Kineza
Creative Producer: Michał Dwojak-Hara
Producer: Yui Nakagami
VFX Supervisor: Kristian Dulnik
CG Artists: Piotr Korczyński, Seweryn Czarnecki, Tomasz Przydatek, Andrzej Przydatek
Layout: Tomasz Woroniak, Paweł Żugaj
Online Artist: Shunsuke Kakuuchi
Category
Cinematic
Tags
electronic, console, japan, particles, holograms, architecture, city, motion design, spacecraft, gaming, game, transition