How The Last Batch - Breaking Bad Cinematic Was Created | Full CGI Breakdown

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Feel free to learn more about the project in this detailed article from 80lvl.
It should give you a more complete picture and explain how I approached certain challenges - https://80.lv/articles/breakdown-a-cinematic-trailer-for-a-fictional-breaking-bad-game/

Original Cinematic - https://youtu.be/gkR9rblVYP4?si=MGcnszbCRjS-hMY0

Check out my social media for more breakdowns - https://www.instagram.com/john.zi/

FULL CREDITS:
Created by Piotr Tatar - https://www.instagram.com/john.zi/
Hero FX by Orion Terry - https://www.instagram.com/orionvfx/
Rv interior collabartion with Michal Bończyk - https://www.artstation.com/michal_bonczyk
Sound Design by Bartosz Suchy - https://www.artstation.com/bartoszsuchy_szumistudio
FX support Jarek Dawidziuk - https://www.instagram.com/jarekd1/

SOFTWARE USED:
3dsMax, Redshift, Zbrush, Substance Painter, RealityCapture, Nuke, Davinci Resolve, EmberGen, Houdini, Marvelous Designer, RizomUV, ForestPack, Photoshop

#breakingbad #breakdown #3danimation #games

Category
Cinematic - Making Of