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GHOST RECON Online — Team

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Animation for the launch of Ghost Recon Online by Ubisoft based on our visual.

Client: Ubisoft, San Francisco

Agency: Ars Thanea
Executive Creative Director: Peter Jaworowski
Art Director / Animation Director: Karol Kołodziński
Lead 3D Artist: Piotr Kolus
3D Artists: Daniel Komuda, Anna Mierzejewska, Paweł Wilkos
3D Animator: Patryk Habryn
Digital Artists: Karol Kołodziński, Michał Lisowski, Paweł Nolbert
Production Manager: Marcin Molski
Sound Design: Jarek Lublin
Category
CG Adv
Tags
ubisoft, ars, thanea, 3D, team, CGI, 2D, animation, shooter, ghost, recon