It has been a huge privilege overseeing the animation on Bleeding Edge and being responsible for animating the complete set of animations for 7 player characters! This ‘Gameplay Animation Showreel’ showcases a selection of the animations I created for Daemon, Níðhöggr, Buttercup, Miko, Cass, Gizmo and El Bastardo. All animations have been captured from Unreal Engine and appear as they do in-game. 100% keyframe – enjoy!
A huge shout-out to David Garcia (http://davidgarciadiaz.squarespace.com/) who cut the music for this reel from his, and Jamie Molloy’s (http://jamiemolloysound.com) original tracks for Bleeding Edge.
The wonderful FX have been left in to create context for the attacks and abilities - created by Tobias Noller (https://www.artstation.com/tobiastobasco).
Character Models: Bao Vu (https://www.artstation.com/baovu).
Audio FX: Daniele Galante (http://www.danielegalante.com/)
Rigging: Jacob Feeley (https://www.artstation.com/jfeez).
All this would not have been possible without my collaboration with Rahni Tucker, Creative Director and Combat Designer Extraordinaire.
- Category
- CG VFX Reel
- Tags
- animation, 3D Animation, Character animation, Bleeding Edge, Warwick Mellow