FLITE saw our filmmaking team take on a unique challenge: making Unreal Engine the cornerstone of an all-new VFX pipeline.
This film explores how Unreal was not only leveraged but pushed to its limits, with Framestore’s team of artists, technologists and producers learning as they went and stepping outside of their collective comfort zones as they built a rich, complex future London inhabited by nuanced, layered characters.
Written & Directed by Tim Webber
Produced by Simon Whalley & Diarmid Scrimshaw
Animation & VFX by Framestore
Colour & Finish by Company 3
A Framestore Films & Inflammable Films Production
#unrealengine #filmmaking #VFX #FLITE
This film explores how Unreal was not only leveraged but pushed to its limits, with Framestore’s team of artists, technologists and producers learning as they went and stepping outside of their collective comfort zones as they built a rich, complex future London inhabited by nuanced, layered characters.
Written & Directed by Tim Webber
Produced by Simon Whalley & Diarmid Scrimshaw
Animation & VFX by Framestore
Colour & Finish by Company 3
A Framestore Films & Inflammable Films Production
#unrealengine #filmmaking #VFX #FLITE
- Category
- CG Short - Making Of
- Tags
- VFX, VFX breakdown, Unreal Engine