This is my first flying and quadruped animals facial rigging, designed for the short film I co-directed with four classmates from September 2014 to September 2015. I worked on all of the rigging, skinning, blend shapes and corrective shapes, closely working with the modeller in order to have a better result and an easy workflow.
- Category
- CG Short - Making Of
- Tags
- 3D, blend shapes, sculpting, rigging