Isaac Zuren
From Mexico City, Mexico
Maya | V-Ray
Spent the last 3 weeks working on this sequence. I used the Lamborghini Centenario I modelled, textured and rigged a while ago. The racetrack was created using spline extrudes and path instancing. The environment is basic geometry displacement based on a height map. Animation of both the car and the camera are path constraint based. The whole sequence took around 80 hours to render.
Audio was done using the Video Copilot's Velocity SFX
Hope you like it!
From Mexico City, Mexico
Maya | V-Ray
Spent the last 3 weeks working on this sequence. I used the Lamborghini Centenario I modelled, textured and rigged a while ago. The racetrack was created using spline extrudes and path instancing. The environment is basic geometry displacement based on a height map. Animation of both the car and the camera are path constraint based. The whole sequence took around 80 hours to render.
Audio was done using the Video Copilot's Velocity SFX
Hope you like it!
- Category
- Motion Graphics
- Tags
- Andrey Lebrov, Challenge, automotive, 3d, CG