Who doesn't love seeing a few thousand skeletons run into each other?
The Houdini wizard Graham Collier used Crowds System with Rigid Body Dynamics in Houdini 16 to create this lovely little video.
See more R&D > http://www.realtimeuk.com/about/research-development/
The Houdini wizard Graham Collier used Crowds System with Rigid Body Dynamics in Houdini 16 to create this lovely little video.
See more R&D > http://www.realtimeuk.com/about/research-development/
- Category
- CG VFX & Misc
- Tags
- animation, realtimeuk, houdini, vfx, 3d, cgi